anyway.



thread: 2011-09-08 : Trad vs Indie: FIGHT! pt2

On 2011-09-13, Vincent wrote:

That’s cool!

How often did you have to correctly predict what a player would have his or her character choose to do?

When you had to predict, did you always predict right, or did you sometimes misguess? What did you do when you got it wrong?

I’d love to hear about examples of those, if you’ve got ‘em, from that same game.

When I do things like that, I don’t like to base my own plans on guesses about what the PCs might do, so I spend most of my time figuring out what my NPCs are doing right now, how they’re reacting to what the PCs have done and how they’re adapting their plans to try to stay one step ahead. It’s important to me to make it fair - my NPCs don’t have access to all the information I do, only what they’ve seen or learned or figured out - so sometimes they misjudge too.

Keep holding off, everyone else, if you will. Thanks!



 

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