anyway.



thread: 2013-08-02 : Conversations and Games

On 2013-08-11, Gordon wrote:

(“preview” seems to choke on anything big, so I’ll take that as an invitation to drastically shorten my post.)

Vincent: Thanks.  Yes, in so many ways, but I’m not sure it’s true we don’t worry about player goals vs. object of the game AT ALL in board/video games, and I’m even more skeptical it’s wise to ignore with RPGs.

GNS, I’ll say, did show how to move beyond the confusion (“synechdoce”), but - I do like the focus on the OBJECT of the GAME, and look forward to where you go/what you build from here.



 

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