thread: 2017-06-07 : Failure in RPGs (by Paganini)

On 2017-06-08, Emily Care wrote:

Maybe a narrative function test would be helpful to think about Whiffs in trad media? Do they ever actually do nothing?

Does the failure escalate tension?
Does the failure force the character to involve other characters or other resources?
Does the failure illuminate aspects of character?
Does the failure surprise, amuse or educate the audience?
Other useful things?

What scenes can you think of where the answer’s always “no?” Do those scenes feel like bad writing? If not why not? What is enjoyable there?


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