anyway.



thread: 2006-01-24 : Still More Character Ownership

On 2006-01-24, Gregor Hutton wrote:

My gut feeling is that most players cannot (OK, will not) let go of their piece of “territory” in the game. They should think about it though.

I envisage some sort of game where we all can hop from character to character over the course of the game, sometimes settling into playing one character more than others, and at crucial times playing against our “favoured” character (perhaps who knows best what conflicts with that character than you?).

The end result is hopefully that we still care about the characters, they still mean something for us and yet we can share them amongst ourselves, and _let them go_.

In multi-authored fiction (movies, TV, whatever) I would bet that each author is not assigned to an individual character (or characters). So why are we stuck in the roles of actors in gaming?

Is character King? Or are we co-creating experiences and events?



 

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