anyway.



thread: 2006-01-24 : Still More Character Ownership

On 2006-01-25, Brand Robins wrote:

Between Christian and Emily I’m left with little to say.

The only point I’ll add is that I’ve a couple of folks I game with who like almost everything about Nar gaming except, ironically, the need to push/pull hard to author your story. They like to be the comic relief, the romantic interlude, and the grist in the mill to move the other characters along.

If they had a way of contributing significantly and continually to the game that didn’t center around ownership of a single character, I think they may actually be happier in game.

And in every case I think they’d be very surprised to find it out.



 

This makes...
initials
...go...
short response
optional explanation (be brief!):

if you're human, not a spambot, type "human":